Equipment

Armor

All 34 SRD armor sets. Your damage thresholds are the armor's base thresholds plus your level; its base score sets your Armor Slots.

Tier

Nothing matches those filters.

Tier 1 (Level 1)

Gambeson Armor

Tier 1
Base Thresholds5 / 11
Base Score3
Flexible: +1 to Evasion

Leather Armor

Tier 1
Base Thresholds6 / 13
Base Score3

Chainmail Armor

Tier 1
Base Thresholds7 / 15
Base Score4
Heavy: -1 to Evasion

Full Plate Armor

Tier 1
Base Thresholds8 / 17
Base Score4
Very Heavy: -2 to Evasion; -1 to Agility

Tier 2 (Levels 2–4)

Improved Gambeson Armor

Tier 2
Base Thresholds7 / 16
Base Score4
Flexible: +1 to Evasion

Improved Leather Armor

Tier 2
Base Thresholds9 / 20
Base Score4

Improved Chainmail Armor

Tier 2
Base Thresholds11 / 24
Base Score5
Heavy: -1 to Evasion

Improved Full Plate Armor

Tier 2
Base Thresholds13 / 28
Base Score5
Very Heavy: -2 to Evasion; -1 to Agility

Elundrian Chain Armor

Tier 2
Base Thresholds9 / 21
Base Score4
Warded: You reduce incoming magic damage by your Armor Score before applying it to your damage thresholds.

Harrowbone Armor

Tier 2
Base Thresholds9 / 21
Base Score4
Resilient: Before you mark your last Armor Slot, roll a d6. On a result of 6, reduce the severity by one threshold without marking an Armor Slot.

IronTree Breastplate Armor

Tier 2
Base Thresholds9 / 20
Base Score4
Reinforced: When you mark your last Armor Slot, increase your damage thresholds by +2 until you clear at least 1 Armor Slot.

Runetan Floating Armor

Tier 2
Base Thresholds9 / 20
Base Score4
Shifting: When you are targeted for an attack, you can mark an Armor Slot to give the attack roll against you disadvantage.

Tyris Soft Armor

Tier 2
Base Thresholds8 / 18
Base Score5
Quiet: You gain a +2 bonus to rolls you make to move silently.

Rosewild Armor

Tier 2
Base Thresholds11 / 23
Base Score5
Hopeful: When you would spend a Hope, you can mark an Armor Slot instead.

Tier 3 (Levels 5–7)

Advanced Gambeson Armor

Tier 3
Base Thresholds9 / 23
Base Score5
Flexible: +1 to Evasion

Advanced Leather Armor

Tier 3
Base Thresholds11 / 27
Base Score5

Advanced Chainmail Armor

Tier 3
Base Thresholds13 / 31
Base Score6
Heavy: -1 to Evasion

Advanced Full Plate Armor

Tier 3
Base Thresholds15 / 35
Base Score6
Very Heavy: -2 to Evasion; -1 to Agility

Bellamoi Fine Armor

Tier 3
Base Thresholds11 / 27
Base Score5
Gilded: +1 to Presence

Dragonscale Armor

Tier 3
Base Thresholds11 / 27
Base Score5
Impenetrable: Once per short rest, when you would mark your last Hit Point, you can instead mark a Stress.

Spiked Plate Armor

Tier 3
Base Thresholds10 / 25
Base Score5
Sharp: On a successful attack against a target within Melee range, add a d4 to the damage roll.

Bladefare Armor

Tier 3
Base Thresholds16 / 39
Base Score6
Physical: You can't mark an Armor Slot to reduce magic damage.

Monett's Cloak

Tier 3
Base Thresholds16 / 39
Base Score6
Magic: You can't mark an Armor Slot to reduce physical damage.

Runes of Fortification

Tier 3
Base Thresholds17 / 43
Base Score6
Painful: Each time you mark an Armor Slot, you must mark a Stress.

Tier 4 (Levels 8–10)

Legendary Gambeson Armor

Tier 4
Base Thresholds11 / 32
Base Score6
Flexible: +1 to Evasion

Legendary Leather Armor

Tier 4
Base Thresholds13 / 36
Base Score6

Legendary Chainmail Armor

Tier 4
Base Thresholds15 / 40
Base Score7
Heavy: -1 to Evasion

Legendary Full Plate Armor

Tier 4
Base Thresholds17 / 44
Base Score7
Very Heavy: -2 to Evasion; -1 to Agility

Dunamis Silkchain

Tier 4
Base Thresholds13 / 36
Base Score7
Timeslowing: Mark an Armor Slot to roll a d4 and add its result as a bonus to your Evasion against an incoming attack.

Channeling Armor

Tier 4
Base Thresholds13 / 36
Base Score5
Channeling: +1 to Spellcast Rolls

Emberwoven Armor

Tier 4
Base Thresholds13 / 36
Base Score6
Burning: When an adversary attacks you within Melee range, they mark a Stress.

Full Fortified Armor

Tier 4
Base Thresholds15 / 40
Base Score4
Fortified: When you mark an Armor Slot, you reduce the severity of an attack by two thresholds instead of one.

Veritas Opal Armor

Tier 4
Base Thresholds13 / 36
Base Score6
Truthseeking: This armor glows when another creature within Close range tells a lie.

Savior Chainmail

Tier 4
Base Thresholds18 / 48
Base Score8
Difficult: -1 to all character traits and Evasion